Services
Whether I'm recording out in the field or synthesizing sounds
in my studio, I focus on building cohesive and identity-driven
soundscapes for my video game projects.
I have experience in all industry-standard game engines.
Whether you're using native engine audio or an audio middleware,
I've got you covered from code to ears.
Latest
work
Here's some of my latest work.
Different engines and genres.
All sound like me.
Education
Game Audio Specialization
Complete certification in sound design and implementation issued by Image Campus, Argentina's most prestigious video game education institution.
Audio Production and Design for Video Games
Foundational certification in audio design and audio production for video games. Includes training in Unity, Wwise and sound design techniques.
Music Production Engineering
Complete certification in music mixing and mastering. After not choosing a career path in music, I took my technical learnings for mixing and designing from here.
Jr. Technical Sound Designer
I'm a recovering Game QA, making the switch within
the industry I've learned to deeply love.
I enjoy games as much as I enjoy sound.
Mixing them together was unavoidable!
I'm a Jr. Technical Sound Designer with developing experience
in game engines (Unity, Unreal) and audio middlewares (Wwise, FMOD).
Having worked locally and internationally,
I'm broadly experienced in scale-up and enterprise environments.
Wondering how to say my name? I've got you covered.
Can you say "doggy"? Just flip it around to "ggy-do".
You're done! (just don't ask about the surname)




!